-------------------------------------------------------------------------------------- 6/3/2001 - News 2nd AtlantiBot available, I made it straight after the first one, its war 5 taxing, guarding and
unfriendly, Other AtlantiBots are still under early development. Download At-BOT-2.zip Also in early ideas stage is an order automator, based on more complex ' @ ' commands
(ie @;6 study shoemaking - would tell a unit to study shoemaking for 6 turns, then a further @;!6 produce shoes - order might commence making shoes after 6 turns).
-------------------------------------------------------------------------------------- 25/9/2000 - News An AtlantiBot, what's that? For the purpose of Bug hunting in the Atlantis host program I decided to create
an NPC player for Atlantis. I called this NPC AI program an AtlantiBOT The First AtlantiBOT is designed to be a WAR 4 Magic 1 faction, creating as many 1 man units with Combat skill 1 as it can and tax as much as
possible, it should resemble a swarm of Locusts rather than an intelligent player.The Magic 1 is to accomodate NPC factions that start with a Mage later in the game. Download At-BOT-1.zip
Further AtlantiBOTs will be planned soon. |