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AtlantiBOTs

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6/3/2001 - News

2nd AtlantiBot available, I made it straight after the first one, its war 5 taxing, guarding and unfriendly, Other AtlantiBots are still under early development.

Download At-BOT-2.zip

Also in early ideas stage is an order automator, based on more complex ' @ ' commands

(ie @;6 study shoemaking  - would tell a unit to study shoemaking for 6 turns,

then a further @;!6 produce shoes - order might commence making shoes after 6 turns).

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25/9/2000 - News

An AtlantiBot, what's that?

For the purpose of Bug hunting in the Atlantis host program I decided to create an NPC player for Atlantis. I called this NPC AI program an AtlantiBOT

The First AtlantiBOT is designed to be a WAR 4 Magic 1 faction, creating as many 1 man units with Combat skill 1 as it can and tax as much as possible, it should resemble a swarm of Locusts rather than an intelligent player.The Magic 1 is to accomodate NPC factions that start with a Mage later in the game.

Download At-BOT-1.zip

Further AtlantiBOTs will be planned soon.

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